It’s an amazing time to be alive and experience what was previously science fiction becoming a reality with Spatial Computing devices like the HoloLens 2 and the AR Cloud, the digital copy of our physical world.
In this session Rene will talk about the current state of the technology and explain why Spatial Computing with VR/AR/Mixed Reality is a key technology for every industry including gaming and is dramatically changing how humans interact with computers. He will demonstrate some of the HoloLens Mixed Reality projects including remote rendering allowing to render models with hundreds of millions of polygons on mobile devices. He will also provide a future perspective of Mixed Reality combined with AI Deep Learning for intelligent edge augmented intelligence scenarios. Furthermore, will Rene explain why the AR Cloud with Cloud Spatial Anchors are the next big thing by showcasing lots of use cases.